AI Insights · Timothy · July 2023
Top 5 Dance Games in Spain Q2 2023: Performance Insights
Discover the performance trends of the top 5 dance games on a unified platform in Spain for Q2 2023, including downloads, revenue, and active users.
The second quarter of 2023 saw interesting trends in the performance of the top dance games in Spain. Here’s a detailed look at the weekly downloads, revenue, and active user metrics for the top 5 dance games according to Sensor Tower data.
Just Dance Now from Ubisoft experienced a varied performance throughout the quarter. Weekly revenue saw an initial decline, bottoming out at approximately $213 in late May, before rebounding to around $669 by the last week of June. Downloads fluctuated, with a significant spike to 3.7K in mid-June, while active users increased notably from 2.2K in early June to 5.3K in mid-June.
Coco Play's Dance Clash: Ballet vs Hip Hop showed a decline in both downloads and active users over the quarter. Downloads dropped from a high of 1.2K in early April to just 158 by the end of June. Active users followed a similar trend, decreasing from 1.9K in early April to 477 by the end of June. Revenue remained minimal, peaking at $42 in early April.
Ice Skating Ballerina, also by Coco Play, displayed modest growth in downloads and active users. Weekly downloads increased from 254 in late March to 334 by the end of June. Active users saw a steady rise from 397 in late March to 485 by the end of June. Revenue remained low, with a peak of $28 in the last week of June.
Acrobat Star Show, another title from Coco Play, had a steady performance in terms of downloads and active users. Downloads climbed from 252 in late March to 452 by the end of June. Active users increased from 318 to 505 over the same period. Revenue peaked at $25 in early June but remained minimal otherwise.
Lastly, My Town - Dance School Stories from My Town Games LTD saw a fluctuating trend in downloads, starting at 169 in late March and ending at 149 by the end of June, with a notable dip in early May. Active users remained relatively stable, fluctuating between 85 and 197 throughout the quarter. Revenue peaked modestly at $24 in mid-May.
For more detailed insights and data, visit Sensor Tower.